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BASKETBALL RULES

ALL PLAYERS MUST BE IN FULL UNIFORM. FAILURE TO DO SO WILL RESULT IN A TECHNICAL FOR EACH PLAYER NOT IN FULL UNIFORM. FULL UNIFORM INCLUDES BDL-ISSUED JERSEY AND SHORTS. EXCEPTION TO NOT HAVING BDL-ISSUED SHORTS, THE ENTIRE TEAM MUST HAVE MATCHING SHORTS (COLOR AND STYLE).

REGISTRATION

  1. All players must register before participating.

  2. All players (if minor, parents) must sign:

    • Medical Release Consent​

    • Waiver of Liability

  3. All players must provide health insurance information. 

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GAME RULES
  • The game shall be played according to standard high school basketball rules (NFHS), with the following modifications: 
    • Each player is allowed up to 6 fouls. 

    • Bonus begins at 7 team fouls. 

    • Half length:

      • Games are played in 16-minute halves for Adult Silver and Gold divisions.

      • Games are played in 18-minute halves for Adult Diamond division.

    • Free throws:

      • One free throw is awarded for all shooting fouls before the final 2 minutes of each half.

      • In the final 2 minutes of each half, free throws are awarded according to the play, including bonus situations. This means 2 shots for shooting fouls and bonus, 3 shots for three-point attempts, and 1 shot for and-ones

    • Each team is allowed 3 timeouts per game.

    • The clock runs continuously until the final 2 minutes of each half.

    • The clock stops after made baskets during the final 2 minutes of each half and in overtime.

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  • Overtime Rules:

    • Overtime begins with a jump ball.

    • Teams continue to score on the same basket as in the second half.

    • No additional timeouts are awarded during overtime.

    • Team foul counts carry over into overtime.

    • A maximum of two overtime periods will be played, each lasting 2 minutes with a stopped clock.

    • If the game remains tied after two overtime periods, a third overtime period will be played as sudden death.

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  • Out of bounds

    • If the ball hits the structure of the backboard, the ball is OUT of bounds. The top, side, or bottom of the backboard is still in play.

    • Throw-ins/inbound from the spot where the ball went out of bounds/where the violation occurred/where the timeout was called.

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  • Uniforms

    • Players must wear league-issued numbered uniforms.

    • Teams can bring their own uniforms, but players must be wearing matching shorts and jerseys.

    • An automatic 2-point administrative technical foul will be assessed for each player not complying with the above rules.

    • Head coverings are not allowed except for religious purposes.

    • Jewelry and casts are not allowed.

    • Hoodies are not allowed to be worn under jerseys.

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  • Start of Game / Team Composition

    • Teams must have a minimum of four players to start the game.

    • Teams failing to meet this requirement will forfeit the game.

    • A team may recruit players from a lower division or any girls to fill out a roster.

    • Any other player recruited for temporary fill-in must be approved by the opponent team’s captain.

    • Teams not having enough players on game day must notify the League by Thursday or be penalized $25 and given an automatic forfeit.

    • All teams in Silver must have 1.5 girls on the court at all times, no exceptions. 1 girl must play the entire game and at least 2 girls must play for half the game.

    • All teams in Gold and Diamond must have 1 girl on the court at all times.

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  • Technical Fouls (Non-flagrant)

    • Technical fouls are called for actions that are considered detrimental to the game.

    • Examples of Technical Fouls (but not limited to):

      1. Arguing with an official

      2. Taunting an opponent

      3. Using profanity or displaying unsportsmanlike behavior

      4. Hanging on the basket

      5. Excessive timeouts

      6. Delaying the games

      7. Team having more than 5 players on the court

      8. Spectator misconduct

      9. Practicing during timeouts

    • A player may be ejected/expelled. No refunds.

    • A player receiving 2 technical fouls will be suspended for one game.

    • A player receiving 3 technical fouls will be suspended for the season.

    • A technical foul is a personal and team foul.

    • 2 free throws and the ball will be given to the opposing team.

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  • Flagrant foul

    • Criteria

      1. Flagrant 1 - Unnecessary contact committed by a player against an opponent. (Non-basketball play)

      2. Flagrant 2 - Unnecessary and excessive contact committed by a player against an opponent. (Non-basketball play that can cause injury to an opponent)

    • A flagrant 1 will result in an ejection from the game.

    • A flagrant 2 will result in an ejection from the game and suspension for the season.

    • A flagrant foul is a personal and team foul.

    • An automatic 2 points and the ball will be given to the opposing team.

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  • Intentional Fouls

    • Intentional fouls:

      1. Pushing in the back

      2. Grabbing jerseys

      3. Tripping

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  • Interpretation / Points of Emphasis

    • An offensive player dipping the shoulder or extending the off arm is an offensive foul.

    • Offensive player initiating contact with a defender

    • Diving for the ball / loose ball foul

    • An offensive player should avoid contact with the defender, if possible. 

    • Once a player leaves their feet, they are responsible for where they land.

  • Other rules:

    • Free-throw shooter leaves too early (before the ball hits the rim).

    • Hopping on one foot with the ball

    • Fumbling the ball

    • Kill dribble

    • Picking up the ball on one's hip

    • Dribbling the ball above the shoulders/head

    • Backcourt – ball and feet must be over the half-court line

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